Gamification Features and Mechanics
3.1 Activities and Missions
3.1.1 Stories
3.1.2 Quiz
3.1.3 Routines and Daily Actions
3.1.4 Mobility Assistant
3.1.5 Wellness Assistant
3.1.6 Survey
3.1.7 Member Get Member (MGM)
3.1.8 Custom Activities and Third-Party Event Integration
3.2 Points, Leaderboards, Incentives and Reward System
3.2.1 Multi-Line Point Management
Experience points are earned from completed activities and determine leaderboard rankings. Credit points, instead, are granted upon mission completion and can be collected to redeem rewards, buy gamification items, or access exclusive benefits.
The ability to define N point lines allows tailoring the system to any context, whether based on competition, loyalty, or participation in corporate initiatives.
3.2.2 Leaderboards: Global and Community Rankings
3.2.3 Achievements: Badges, Levels, and Recognition
3.2.4 Streaks: Encouraging Consistency
3.2.5 Communities and Collaborative Structures
3.2.6 Progress Tracking and Impact Measurement
3.2.7 Personalized Notifications and Progress Updates
3.2.8 Marketplace and Point Redemption
Modified at 2025-06-26 11:00:51